About
This demo reel showcases a compilation of my recent work including modeling, texturing, lighting, and environment. It includes some personal work, as well as collaborative projects focusing on animation and visualization.
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Software & Programs: Clip Studio Paint, Blender, Maya, Unreal Engine 5, After Effects, Premiere Pro, Substance Painter
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BREAKDOWN
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0:03-0:11 : "Sacred Light: Illuminate the Fallen" Senior Capstone
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- Responsible for all concept art, layout, environment, lighting, and compositing (pre-production, production, post)
- Environment created by Leartes Studios
- FX by William Faucher
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0:12-0:23 : "Through The Mist" Short Film
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- Responsible for storyboard, layout, lighting, and compositing
- Environment found from Unreal FAB Marketplace
- FX by William Faucher
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0:24-0:43 : "Hopping to Conclusions" Short Film
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- Responsible for environment storyboard/concept art, layout, environment, secondary asset modeling, surfacing, and lighting
- Additional Assets Modeled and Surfaced: Apple, Orange, Strawberry, Cake, Danish Pastry
- Leading Role: Lighting, Layout
- Co-roles: Modeling, Surfacing, Concept Art
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0:44-0:57 : "Spellbound" Short Film
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- Responsible for layout, environment, secondary asset modeling, surfacing, and lighting
- Additional Assets Modeled and/or Surfaced: Candles, Lamp, Table, Wall
- Leading Role: Lighting, Layout, Environment
- Co-roles: Pipeline, Surfacing, Modeling, Concept Art
- Additional Role: Credits
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0:58-1:07 : "Clover Boy" Character Design Model
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- Responsible for all concept art, modeling/sculpting, surfacing, and look development
- Environment courtesy of Giant Sparrow
1:08-1:19 : "Spellbound Glass Lamp" Look Development
- Responsible for concept art and surfacing
- Model made by Lainy Flores
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